OBJECT.ObjectID = 2
OBJECT.Name = "Stolen Armor"
OBJECT.Type = OBJ_LOOTQUEST
OBJECT.Quest = 1
OBJECT.Model = "models/devin/rpgdm/armor/chest/chest_multitype.mdl"
OBJECT.LootTable = {
	{2, 1, 100}
}
OBJECT.Casted = false 
OBJECT.CastTime = 0


